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D&d monster stat blocks
D&d monster stat blocks











d&d monster stat blocks

The GM can roll a d10 to see if another NPC know the Minstrel, on 1 the Minstrel is hated by the NPC, on 2-3 the NPC is unfrendly, on 4-7 the NPC don't know him, on 8 he has a minor connection, a friend in common, member of family, etc on 9 the minstrel already worked for the NPC and on a 10 he is an old friend or someone who owns the minstrel a favor. He has a incredible high chance to have met or to be known by anyone. With a CR 3 this benefit goes to Comfortable, CR 10 Wealthy and CR 15 Aristocrat life style.Ĭontacts, Enemies and Allies: He knows a lot of people on his region and made a lot of good and bad choices during his life. Simply by playing a show or chatting with right persons he can make others pay his modest life expenses. Special Abilities Fame and Glamour: The minstrel is a bon vivant who tries to live the most of his life each day and has a renown for his increadible ability with music, dance and charm. Its spellcasting ability is Charisma (spell save DC 18, to hit with spell attacks +10)Ĭantrips (at will): Friends, Message, Prestidigitation, True Strike, Vicious Mockery,Ģnd level (3 slots): Silence, Cloud of Daggers, Shatter, Crown of Madness,ģrd level (3 slots): Nondetection, Leomund's Tiny Hut, Sending, Major Image,Ĥth level (3 slots): Hallucinatory Terrain, Greater Invisibility, Freedom of Movement, Confusion,ĥth level (3 slots): Mislead, Modify Memory, Raise Dead, Greater Restoration,ħth level (2 slots): Regenerate, Mordenkainen's Magnificent Mansion,ĩth level (1 slots): True Polymorph, Power Word Heal,Ĭlick here to see spells descriptions (external tool) Melee Weapon Attack +8 to hit, reach 5 ft, one target.

d&d monster stat blocks

Skills: Deception +10 Performance +10 Persuasion +10 Arcana +7













D&d monster stat blocks